Here come 'da Scout: Valve unveiling new abilities for Team Fortress 2

It's always a special time when Valve starts the process of updating one of its Team Fortress 2 characters, because their new abilities are always so gloriously ludicrous.
Case in point, phase 1 of The New Scout -- coming to the game next week -- and his first new move, 'The Sandman.' Valve explain:
You Scouts are gonna love this highly collectible bat that smacks baseballs at the other team, stunning the living crap outta anybody dumb, slow, drunk, mute or Australian enough to get in the way. The farther the ball flies before ricocheting offa some chucklehead's skull, the longer he's gonna be stunned. And guys who think they're tough because they're invulnerable? It works on them too. Now the bad news: You can't double jump when you're carrying this little beauty. On the other hand, double jumping never put anybody in a coma.
New updates to the Scout's repertoire will be coming daily up until the official launch of the patch.
The Scout Update [Valve]




funnelbc
#1 – 6:27 PM February 17, 2009
This brilliant. I love the trade off not being able to double jump as well. They always balance the buffs and debuffs perfectly. Can't wait to try it out. (mostly play as demo man, so not too threatened by the scout upgrade)